erebel55
(erebel55)
April 15, 2016, 4:22pm
1
link text When voice is enabled in 4.11.1 it is crashing my project at startup.
DefaultEngine.ini
[Voice]
bEnabled=true
[OnlineSubsystem]
DefaultPlatformService=Steam
;DefaultPlatformService=Null
PollingIntervalInMs=20
bHasVoiceEnabled=true
When I disable it my project opens fine.
DefaultEngine.ini
;[Voice]
;bEnabled=true
[OnlineSubsystem]
DefaultPlatformService=Steam
;DefaultPlatformService=Null
PollingIntervalInMs=20
;bHasVoiceEnabled=true
Screenshot and dump logs attached
link text
Hi erebel55,
Unfortunately, I have not been able to reproduce this on my end.
Does this occur in a clean, blank project with no additional content or is it limited to one project?
What steps can I take to reproduce this error on my end?
Can you post your crash logs and callstack here? The logs can be found at \Unreal Project\PROJECTNAME\saved\logs.
erebel55
(erebel55)
April 18, 2016, 6:04pm
3
, I have no been able to reproduce this on a blank project. It seems to be limited to my project.
When I turn voice off I don’t get this crash. When I try to turn it back on I get the crash.
I have posted my crash logs and callstack to my question.
Do you have an HMD plugged in? What model if so? Additionally, do you have a separate sound input/output device plugged in at the same time?
erebel55
(erebel55)
April 18, 2016, 8:20pm
5
I do not have a HMD. The only audio device that is plugged in is a logitech mic.
Can you send me a sample project where this is occurring? I haven’t been able to reproduce this on my end, however we have had multiple reports of this. If I can get a reproducible case it will significantly help to discover what is occurring.
erebel55
(erebel55)
April 23, 2016, 1:15am
7
4.11.2 looks to have fixed this issue. My project is coming up with voice enabled now
HI erebel55,
I’m happy to hear this is no longer occurring for you. I will mark this as answered for tracking purposes.