I know one thing for sure , with unreal engine anything is possible , if not now will be soon .
Voice Assistant for blueprint section , what i wanna say its while im working on map editor to be able to speak with blueprints interface in background and do what im tell it to do . This will speed up the workflow and give you more time .
I start a project and i think about this while im work on it .
I think it could be done.
However, including a proper voice recognition solution would easily double the hardware requiremets for UE4. Mre RAM, more CPU (cores).
More of everything.
Also, describing a blueprint network in natural language tends to be rather verbose. You might end up with a rather awkward grammar where you have to describe a wiring path in a very convoluted way to avoid ambiguities
Thanks for making the request for voice commands within the blueprint section. I have logged this as UE-18366 to be taken into further consideration by our developers. Let us know if you have any further questions, have a great day!
I could see this being useful to invoke nodes. “Place node Set Actor Location” to have that node appear under your cursor. Would be very nice. I don’t see it being used to connect nodes and things however.