*I have searched around for voice communication within UE4, and there are many posts discussing it and it seems like people have it working, however i cannot quite figure out how to set it up.
From what i understand (i may be wrong), you have to change some settings within the defaultengine.ini and defaultgame.ini, to do with the ‘onlinesubsystem’ and ‘pushtotalkrequired’, however i have tried making the changes, but i am still unsure about what to do from here. *
Would anybody know if voice communication within UE4 is possible without writing your own C++ to make it work? And if so, could you possible explain what i would need to do to get it working? I would be very grateful, Thank you.
(I am on windows)