I managed to make the Voice Capture feature works on my Windows project using OnlineSubsystemNULL and sessions on a dedicated server. Now, it seems that my Sessions are also working on Android, but not the Voice Capture.
Does anyone know how to make the Voice Capture works on mobile ?
Try checking for android permissions in project settings. I’m using a plugin - cross platform voice chat, which exposes a check for mic permission in blueprints. Not sure if this is available natively in UE.
If you haven’t resolved go in project settings
Platforms → Android → Advanced APK Packaging → Extra Permission and add the permission to the array do you need to write “android.permission.RECORD_AUDIO”