VLADYSLAV CHUMAK - Clunk - Demon Warrior

⚔️ Low-poly model of the character Clunk - Demon Warrior

Suitable for games of different genres: RPG, strategy, first-person shooter, etc.

Character preview video:

https://www.youtube.com/watch?v=2BxBcFI0Ke0

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For questions or support, contact me via Discord

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🦵🏼Rig

This rig is made on the basis of the UE4 mannequin skeleton, the bone hierarchy was left by default. For convenience, additional bones have been created, with them you can apply physics to any parts. For the rig, the Maya tool was used, without the use of third-party plugins, without controllers.

You can see the hierarchy of additional bones here.

📗Polycount

Clunk - Demon Warrior

📝Faces - 37760 Verts - 11148 Tris -46189

Axe

📝Faces - 1525 Verts - 1444 Tris - 2856

Chest

📝Faces - 3239 Verts - 2990 Tris - 5980

In the model, it is desirable to use a shader with a two-sided display of polygons.

Preview images rendered in Marmoset software

https://www.fab.com/listings/81e8daf8-6d73-4edf-846f-732805ede8ba

Really impressive work! The fact that it’s based on the UE4 mannequin makes it super convenient for quick integration into existing projects. Also appreciate the added bones for physics—great touch for more dynamic animations. Looking forward to seeing more of your releases!