VladimirPanchenko - Fantasy Ancient Myth Armor Pack

Low-poly game-ready collection of 17 ancient and mythological upper-body armors with 61 colored skins.

Armor of Greek gods and heroes (Hades, a Greek god, mythic warriors and a warrior girl), Egyptian gods and rulers (Anubis, Horus, Thoth, Apophis, a pharaoh), two Medusa armors (Egyptian and Greek), an Atlantean, Triton, Indian gods Brahma and Indra and a centaur.

Made for ancient, mythological and fantasy RPG, action, MMO and strategy games: gods and heroes, Greek, Roman and Egyptian warriors, bosses, guards, character customization and loot.

Every armor is upper-body armor with its belt and everything hanging from it, a skinned mesh on the standard UE5 mannequin skeleton: it bends with the body and plays any mannequin animation, so it can be put on a character right away.

The armors were taken from fantasy characters and fitted to the 1.8 m mannequin approximately, keeping their own shapes and proportions.

Most armors come with several color skins (3 to 5 per armor), every skin is a complete PBR texture set; every armor has its own UV set.

A showcase scene with all armors and all skins, labeled, is included.

Also supplied: one combined base mesh (FBX, Maya .mb and Blender .blend) with all armors on their skeletons, named, labeled and with all skins as materials, a separate FBX for every armor, textures of all skins for any engine.

Armors: 17

Skins: 61 (3 to 5 per armor)

Materials: 61 (one per skin)

Textures: PBR 2048x2048; Albedo, Normal, Metallic, Roughness, AO, Opacity, Emissive

Rigged: Yes (skinned to the UE5 mannequin skeleton, 88 bones) | Animated: No (plays any mannequin / humanoid animation) | Game-ready: Yes | LODs: No

Polygons (all 17 armors)

faces 203,263

verts 204,738

tris 390,094

per armor: from 4,194 to 89,855 tris

Supplied files

Base mesh: Base mesh.fbx / .mb / .blend (all armors on their skeletons, named and labeled, all skins as materials), FBX per armor (17 files)

Textures Main: all maps of all skins for any engine (2048x2048)

Engine-ready textures: Mask Map, Albedo-Opacity and OpenGL normal maps

Ready-to-use project with the showcase scene (details in the technical information below)

Previews: showcase screenshots and the armor collage (JPEG, PNG and layered PSD)