I had Vive Trackers working fine with all the workarounds in other UE versions, but I can’t figure out how to get it working with 5.4.3.
I’m using the workaround that used to work (start menu, run, then the unreal engine exe local path, with a space and then -xrtrackingonly) and tried role changing etc in Steam VR. But it only shows the head, not the other trackers.
Bizarrely, if I quit Steam VR with Unreal 5.4.2 still open, the trackers can be seen in the Live Link window for a few seconds!! It’s so weird. I’ve captured that behavior in this video:
Just wanted to add that I’m having a similar issue with 5.4.4 - however, the solution is slightly different for me. If I run with -xrtrackingonly and have the “OpenXRViveTrackerEx” disabled, the only think that shows up in Livelink is the headset. However, if I have the plugin enabled, I see the headset along with one of my trackers.
My current issue is that I have two Vive trackers that I’d like to use, but I can’t figure out how to get the second one to show up in Livelink, or disable the headset since I’m not using it. Also, it’s super annoying that I have to run UE from a specific shortcut with the -xrtrackingonly command line argument. Really hoping for a better solution for this in the future!