Has anyone tried using the Vive Tracker pogo pin inputs with the current build of UE5?
I am on 4.24 and am hoping to move my project to UE5.
Thanks
Has anyone tried using the Vive Tracker pogo pin inputs with the current build of UE5?
I am on 4.24 and am hoping to move my project to UE5.
Thanks
Have you been able to figure this out? I’m looking to do the same, can’t find much resources unfortunately
What I can tell you is trackers do work up until 5.2 when SteamVR is still around. Now its a different story as SteamVR has been deprecated in favor of OpenXR. Worst case scenario you can convert the trackers into controllers and OpenXR will treat your trackers as controllers.