Vive Mocap Kit - Support

I updated ViveMocap project for 4.23 (+ project using Valve SteamVR Input plugin) with follow changes:

  • Fixed: manual calibration
  • New: calibration new can be saved and loaded via menu
  • New: C++ files removed from the project (now it’s 100% blueprint project)

I also fixed issue with mixing up of trackers and controllers for trackers. It still don’t work for controllers, but I’ll fix it in the next update. For now, use the follow sequence to avoid problems:

  1. open the project
  2. turn on controllers
  3. wait a few seconds
  4. turn on Vive Traclers

Please download new project if you used VMK for motion capture.