Vive Mocap Kit - Support

Bumped into this error while trying to manually spawn the pawn(PIE, 1 player, 4.22.3). When the pawn is inside the level and autopossessed by Player 0 everything is ok. But when I spawn it through the Player Controller it seems like ABP can’t find the CaptureDevice. Obviously, finger animations are not working as well. Calibrating and capturing full-body motion work though.

Am I doing smth wrong?


Blueprint Runtime Error: "Accessed None trying to read property CaptureDevice". Blueprint:  ABP_Mannequin Function:  Execute Ubergraph ABP Mannequin Graph:  EventGraph Node:  Set IsCapturing