Hey, We trying to use mars tracking with our two render nodes for virtual production in unreal engine. We get the tracking into Unreal with live link. Inside the Editor its all working fine. As soon as we launch nDisplay with Switchboard there is no tracking anymore.
We already tried a lot and none of the following helped/worked: We set all IPs manually (nowhere any 127.0.0.1),
We set the UDP Message in the Project Settings,
We saved a Live Link Preset wit rebroadcast in the Project Settings, which is still there when we open Unreal again.
We entered “-messaging” in the extra cmd line args
We entered a Unicast Endpoint in switchboard for every render node.
We checked if every render node gets tracking by just manually opening the unreal project and checking live link.
We added the Live Link component to the nDisplay Blueprint and also tried adding it outside of the blueprint to a camera and object.
We don’t really know what to do anymore and I hope somebody maybe still has an Idea and can help us.
Thanks a lot in advance!