Vive Camera Movement Adjustment

Hey, im using the vive to track my camera. What i would like to implement is a function that let me go like one step in the real world but like a x factor of steps in the virtual world. My questions is if it is possible to do something like that and how?

You could certainly do a quick test by adding in a node to multiply the XYZ position. Not at a machine but you can split the pin or break the values going into the transform.

Thanks for the quick reply. I actually already tried that and the result is a constant movement of the camera without even doing any steps.