VITALII YURCHENKO - NATS Message Broker Client

Seamlessly integrate real-time messaging into your Unreal Engine projects with the NATS Message Broker Client! This lightweight, high-performance plugin connects your game or application to a NATS server, enabling publish/subscribe and request/response messaging without third-party dependencies. Perfect for multiplayer games, real-time chat, or distributed systems, it offers intuitive Blueprint and C++ interfaces, robust authentication (None, Basic, Token, JWT), and automatic reconnection. Key features include:

  • Easy Setup: Add the NatsClientComponent to Actors or use the NatsClientSubsystem for project-wide messaging.

  • Blueprint-Friendly: Connect, publish, subscribe, and handle events directly in Blueprints.

  • C++ Support: Full access to advanced features for custom integrations.

  • Secure & Reliable: Supports multiple authentication methods and auto-reconnect for uninterrupted connectivity.

Build scalable, responsive systems with ease. Get started today and bring real-time messaging to your Unreal Engine projects!