Visually distinguish public/protected/private functions in blueprint editor and reorder them

I have a multitude of functions in an actor component blueprint. Some of them are public, some are private. I’d love to be able to distinguish these by looking at their icons under the “Functions” group in “My Blueprint” window. Something like different icons or icon colors.

It would also be nice to be able to reorder them, similar to variables.


Add my vote to this. Not only for functions, but variables too.

Hello Valthoron,

I have have written up a feature request (UE-19901) and I have submitted it to the developers for further consideration. Thank you for your time and information.

Make it a great day

Thank you Rudy, and you Xenome for supporting.