Hello! I’d like to know if there is a way to visualize Sphere/other types of traces from within the animation editor preview. I’ve created notify events and notify states that will sphere trace from two bone positions on an actor so that I can easily tweak hitboxes. This functions correctly, and I can see the traces ingame just fine. What I’d like is a way to see them in the animation editor, so that I can preview them and see if I’ve gotten the positioning all good before I test them ingame.
Is this possible? Is there a debug setting that needs to be turned on, or does this require a code change? I’ve looked through other threads about this but have found no solid information.