I’m trying to use the following nodes to visualize the value of texture coordinates.
But, the value in the preview window looks weird. Does anybody know why?
Hi walemmlis,
It’s because those UV’s are changing all the time as it draws the text - they are the live Coords.
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Is there a way to let TexCoord to output a fixed coordinates for instance (0.1, 0.2) instead of changing value all the time in the range of (0, 1)?
Yes, I know. I’m wondering if it’s possible get the exactly specific value of coordinates instead of the color in the small preview window.
Is there a way to let TexCoord to output a fixed coordinates for instance (0.1, 0.2) instead of changing value all the time in the range of (0, 1)?
No, that’s the point of the TexCoord node, it is basically a continuous function over the 0-1 range
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