I’m learning UE in order to build interactive art applications in VR. I have previously worked almost exclusively with the C++ arts platform openFrameworks. The 2 applications that I’m planning both build abstract visuals using sound data.
The first application will take data from the microphone. In this case, the audio data will be used to create abstract visuals and will need to be recorded for later playback.
The plan for the second app is to take data from a Spotify playlist. I found this project but it seems like it simply controls the Spotify app when it is open rather than stream the audio into UE. Do you think it would be possible to achieve this - to stream the music from the Spotify app into UE and to analyse the sound data?