just saw that VS2015 is listed as a requirement while on top it says the doc is for 4.9.
4.9 works with VS2013 (as well) I remember.
Looks like I neglected to update the engine version number when I updated the VS requirements. It’s fixed locally and will be uploaded soon.
Thanks for pointing it out and sorry for the confusion.
Maybe you can also write a sentence that the shader compiler worker has te be built separately in some cases for the built to work. That took me a few attempts and I only found it through googling.
(Answer by gmpreussner)
And maybe this doesnt list 2015? C++ Class Wizard | Unreal Engine Documentation