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Visual Studio Support

Whenever i make a new c++ class in the editor i get two errors namely:-

  1. identifier “FMeshDrawSingleShaderBindings” is undefined in file D:\UE_4.22\Engine\Source\Runtime\RenderCore\Public\VertexFactory.h
  2. this declaration has no storage class or type specifier and The line which visual studio highlights is GENERATED_BODY() under the actor class.
    Hope the screenshots below will help.