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Visual studio refuses to build.

Whenever I try to rebuild a project, visual studio gives me the following errors:


1>------ Rebuild All started: Project: Tactical, Configuration: Development_Editor x64 ------
1>  Cleaning TacticalEditor Binaries...
1>  Creating makefile for TacticalEditor (no existing makefile)
1>  Performing full C++ include scan (no include cache file)
1>  Parsing headers for TacticalEditor
1>    Running UnrealHeaderTool "C:\Users\Gray\Documents\Unreal Projects\Tactical\Tactical.uproject" "C:\Users\Gray\Documents\Unreal Projects\Tactical\Intermediate\Build\Win64\TacticalEditor\Development\TacticalEditor.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -installed
1>  Reflection code generated for TacticalEditor in 2.6436043 seconds
1>  Performing 7 actions (4 in parallel)
1>  [2/7] Resource PCLaunch.rc
1>  [3/7] Resource ModuleVersionResource.rc.inl
1>  PCH.Tactical.h.cpp
1>  GridGame.cpp
1>  Tactical.cpp
1>  Tactical.generated.cpp
1>C:\Users\Gray\Documents\Unreal Projects\Tactical\Source\Tactical\Tactical.cpp : error C4599: '/IC:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\INCLUDE': command line argument number 261 does not match precompiled headerC:\Users\Gray\Documents\Unreal Projects\Tactical\Intermediate\Build\Win64\UE4Editor\Inc\Tactical\Tactical.generated.cpp: error C4599: '/IC:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\INCLUDE': command line argument number 261 does not match precompiled headerC:\Users\Gray\Documents\Unreal Projects\Tactical\Source\Tactical\GridGame.cpp: error C4599: '/IC:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\INCLUDE': command line argument number 261 does not match precompiled header
1>
1>
1>ERROR : UBT error : Failed to produce item: C:\Users\Gray\Documents\Unreal Projects\Tactical\Binaries\Win64\UE4Editor-Tactical.dll
1>  Total build time: 45.39 seconds
1>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V140\Microsoft.MakeFile.Targets(46,5): error MSB3073: The command ""C:\Program Files (x86)\Epic Games\4.12\Engine\Build\BatchFiles\Rebuild.bat" TacticalEditor Win64 Development "C:\Users\Gray\Documents\Unreal Projects\Tactical\Tactical.uproject" -waitmutex" exited with code -1.
========== Rebuild All: 0 succeeded, 1 failed, 0 skipped ==========

It does build when i do “clean”, but changes are not present in-game.

I also tried to create a new project, and made a new gametype class from the editor.
But the same errors occur with a clean project.

Any ideas?

This should probably be made sticky, its due to a break from Visual Studio 2015 update 3

https://forums.unrealengine.com/showthread.php?115833-Tutorial-Fix-for-the-Visual-Studio-Update-3-without-Source-Control!