I’m new to this forum so please forgive me if this is not the right place to be posting this. I’ve switched to UE4 from Unity a few of days ago and I’ve been trying to get debugging to work within *Visual Studio 2015 community edition *since then but I was unable to. I followed these steps:
- Switch to DebugGame Editor solution configuration (Also tried with other configurations)
- Build project
- Attach VS to UE4 Editor by going to Debug->Attach Process
- Set a breakpoint
- Run the game within UE4 (Have also tried running the game beforehand)
The breakpoint is not triggered and the tooltip “The breakpoint will not currently be hit. No symbols have been loaded for this document” is shown.
I would greatly appreciate it if someone could help me out.