I’m new to Unreal development, I’m trying to start a project I have.
After generating the solution from the .uproject file, when I try to open the .sln file through Visual Studio Code I get the following message :
Such problems usually start from not having all packages and SDK installed correctly. Each unreal version expects different visual studio version (just google what your unreal wants). I also had two visual stidio installs and they were conflicting as build too sometimes used 2018 sometimes 2022. It was weird.
So make sure you have installed correct MSVC (and uninstall old one). Make sure you generated project files.
However honestly i wonder why epic did not get some C++ compiler and added that to engine. This would solve so many problems with mismatching C++ and unreal. I hope unreal 6 gets rid of microsoft compiler as default.