Hi.
When I create a new project using C++, when I open Visual Studio everything works well, but I’m not be able to use intellisense with C# configuration files. So when I need to modify a XXX.Build.cs file for updating the module properties, it’s really difficult for me (that I’m starting to learn) to use this file.
The problem is that also the official unreal engine documentation has some problem. For example in the Module page there’s no link to property types, so I can’t know, for example, what are allowed values for the enumerate CppStandardVersion
.
Is there a way to enable the intellisense also for C# files in the project? This will help me a lot.