Visual Studio File Modification Detected

I am getting the oddest warning each time I add a class from Unreal Editor. I have never seen this issue before and surely didn’t have this problem with 4.24 nor early versions of 4.25. I created a new project just to see if my project is corrupted with the name of CPPProject. As soon as I add a class with Visual Studio 2019 Community Edition loaded, I get the following Alert from Visual Studio:

File Modification Detected

  • The project ‘CPPProject’ has been modified outside the environment.
  • Press Reload to load the updated project from disk.
  • Press Reload All after all external changes and operations are complete to reload all items from disk.
  • Press Ignore to ignore the external changes. The changes will be used the next time you open the project.

This will happen for every class I create as if each time I add a class, the build tools modifies the project file and solution that causes Visual Studio to want to reload the entire solution. I tried a similar test project with UE 4.24.3 and VS does not show the alert.

below is a link to a screen shot being the forum is not allowing me to attach and embed for some reason:

I am currently trying to upload a screenshot for more detail.

I would kindly appreciate some insight.

I’m facing the exact same problem and was also surprised at this behavior. Bumping.

This change makes the process slow in 4.25. I would honestly LOVE to know what is going on, but after getting tired of waiting, I began writing a command line tool that has the ability to generate Unreal Engine C++ classes and header files using nodejs/javascript. I might release it at some point depending on the progress that I make.

me too…any solution will be appreciated