Visual Studio compilation never complete wih ELogVerbosity::Display

Hello,
I just want to indicate for those who could potentially have the same problem than using UE_LOG with ELogVerbosity::Display break the compilation, Visual Studio keep stuck on “Building 4 actions with 16 processes…” and never complete.

I let it compile for several hours, I have no errors and nothing to indicate why it is stuck. I restarted several clean rebuild, reinstall the engine and the project then after several tests I finally discovered than using UE_LOG(LogTemp, ELogVerbosity::Display, TEXT(“My text”)); in APlayerController break the build.

UE_LOG(LogTemp, ELogVerbosity::Warning, TEXT(“My text”)); work good.

UE_LOG(LogTemp, ELogVerbosity::Warning, TEXT(“My text”)); work good.