I’m an experienced software developer just getting familiar with UE4 and MSVS 2013. I’ve set up a game to mess around with and followed the tutorial for setting up my environment and creating a new class. The problem is when I build the solution it fails to link. It’s not a problem with my code, it appears to be a problem with the way its trying to build/link the project files. Here’s the tail end of the build log:
1>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.MakeFile.Targets(38,5): error MSB3073: The command ““D:\Unreal Engine 4\4.0\Engine\Build\BatchFiles\Build.bat” Experiment_Lab Win64 Development “D:\Unreal Projects\Experiment_Lab\Experiment_Lab.uproject” -rocket” exited with code -1.
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
The Solution Configuration is set to “Development Editor” and the Solution Platforms is set to “Windows” (for some reason there is no Win32 and Win64 platform available). I suppose I could try to reinstall MSVS again but this is tedious and I really would like to know what I’m doing wrong.