I am trying to learn how to use UE Source.
I downloaded the Engine Source 4.25.
I am using Unreal Engine 4.25
I am using Visual Studio Community 2017.
When I try to build a Development Server following a tutorial using a base 3rd Person Template. Create a new C++ Class. Then i try to load the sln file and I get the error message of Invalid Win 32 when hit build…
Then i get the build screen show the following
Severity Code Description Project File Line Suppression State
Warning A custom tool ‘ResXFileCodeGenerator’ is associated with file ‘Properties\Resources.resx’, but the output of the custom tool was not found in the project. You may try re-running the custom tool by right-clicking on the file in the Solution Explorer and choosing Run Custom Tool. MemoryProfiler2
Severity Code Description Project File Line Suppression State
Warning C4005 ‘UE_IS_ENGINE_MODULE’: macro redefinition Test 46
Severity Code Description Project File Line Suppression State
Error C1083 Cannot open include file: ‘InputCoreTypes.generated.h’: No such file or directory Test .h 10
Severity Code Description Project File Line Suppression State
Warning C4005 ‘UE_IS_ENGINE_MODULE’: macro redefinition Test 46
Severity Code Description Project File Line Suppression State
Error C1083 Cannot open include file: ‘InputCoreTypes.generated.h’: No such file or directory Test .h 10
No Idea…
Any Ideas why this is happening please?
Thanks!