Hi, I was wondering if there is anyone at all who could help with this. I am an absolute beginner who knows literally nothing about coding and I have just started trying to do this tutorial Coder 01 Set Up and Compile a C++ Project in Unreal Engine | Unreal Engine 5.7 Documentation | Epic Developer Community , as well as this setup guide for Visual Studio Setting Up Visual Studio Development Environment for C++ Projects in Unreal Engine | Unreal Engine 5.5 Documentation | Epic Developer Community , I have followed every step to the letter, checked and rechecked, uninstalled and reinstalled, searched everywhere online, but I cannot find an answer. People have apparently came across this before, I have tried the fixes theyâve mentioned but still every time I get to the âcompile and test your codeâ, this is what Visual Studio tells me:
Build started at 3:55 PMâŚ
1>------ Build started: Project: AdventureProject, Configuration: Development_Editor x64 ------
1>Using bundled DotNet SDK version: 8.0.412 win-x64
1>Running UnrealBuildTool: dotnet ââŚ\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dllâ AdventureProjectEditor Win64 Development -Project=âG:\Unreal Projects\AdventureGame\AdventureProject\AdventureProject.uprojectâ -WaitMutex -FromMsBuild -architecture=x64 -WorkingDir=G:\Unreal Projects\AdventureGame\AdventureProject\Intermediate\ProjectFiles -Files=âŚ\Source\AdventureProject\Private\AdventureGameMode.cpp
1>Log file: C:\Users\*****_\AppData\Local\UnrealBuildTool\Log.txt
1>Parsing headers for AdventureProjectEditor
1> Running Internal UnrealHeaderTool âG:\Unreal Projects\AdventureGame\AdventureProject\AdventureProject.uprojectâ âG:\Unreal Projects\AdventureGame\AdventureProject\Intermediate\Build\Win64\AdventureProjectEditor\Development\AdventureProjectEditor.uhtmanifestâ -WarningsAsErrors -installed
1>UHT processed AdventureProjectEditor in 9.6074811 seconds (0 files written)
1>Creating makefile for Projects\AdventureGame\AdventureProject\Intermediate\ProjectFiles (no existing makefile)
1>Couldnât find target rules file for target âProjects\AdventureGame\AdventureProject\Intermediate\ProjectFilesâ in rules assembly âUE5Rules, Version=0.0.0.0, Culture=neutral, PublicKeyToken=nullâ
1>
1>Location: C:\Program Files\Epic Games\UE_5.7\Engine\Intermediate\Build\BuildRules\UE5Rules.dll
1>
1>
1>
1>Result: Failed (RulesError)
1>Total execution time: 12.00 seconds
1>C:\Program Files\Microsoft Visual Studio\2022\Professional\MSBuild\Microsoft\VC\v170\Microsoft.MakeFile.Targets(70,5): error MSB3073: The command ââC:\Program Files\Epic Games\UE_5.7\Engine\Build\BatchFiles\Build.batâ AdventureProjectEditor Win64 Development -Project=âG:\Unreal Projects\AdventureGame\AdventureProject\AdventureProject.uprojectâ -WaitMutex -FromMsBuild -architecture=x64 -WorkingDir=G:\Unreal Projects\AdventureGame\AdventureProject\Intermediate\ProjectFiles -Files=âŚ\Source\AdventureProject\Private\AdventureGameMode.cppâ exited with code 8.
1>Done building project âAdventureProject.vcxprojâ â FAILED.
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
========== Build completed at 3:55 PM and took 13.300 seconds ==========
I am using UE5.7.3 and Visual Studio 2022 Professional.
Is there any other info needed to figure it out?
So yeah, can someone please help me out? I just wanna make make some games
Thanks in advance.
