I use an external C++ library in my project, so far it works great and the build also runs normally, only annoying is that IntelliSense does not recognize the header files, so I always have the error squiggles in my code.
The “normal” project settings are not available in an Unreal project, how can I give IntelliSense a hint where the include files are located?
The Header files are in the “ThirdParty” folder, wich IntelleSense does not search and add the folder to “intellisense.shared_include_paths.include” in ProjectSettings.json has no effect.