Thank you ! UE4 Is a wonderful product !
That made a big difference. However, actually It is a “VectorParameter” Which I found after looking for quite some time.
Example: Let [A1] be a reference to the provided description.
If you will look at the Nodes Labeled “Texture Sample” and try to find the exact [A1] = “Material Expression Texture Sample” you will still
have difficulty finding the correct one. The [A1] description cannot be known until the node is selected.
These type issues are logical classification and/or Abstraction design issues which should be resolved during the design phase.
Most all software everywhere is riddled with these general quality deficiencies of various types throughout the software’s logic levels. It’s something we should all struggle to rise above.
I think UE4 is a wonderful tool and the best product available.
And this problem is not as important as some others, that’s why it exists to begin with.
I really believe we all want to do better.
However, we must live with what we cannot rise above.