Vision Question Third Question - Zooming

How could i archive this vision:

So i would use third person. And if the player hold right mouse key it should zoom in.
Should I let the Pawn do this aiming animation, hide the pawn for the player and get the camera behind the weapon?
Or should i use a HUD element?

Thanks :slight_smile:

To keep shadowing and aspect correct I would not use a HUD element. It is the simpler solution to use the HUD element, so for prototyping it could work.

Okay… And for not prototyping? :slight_smile:

the other option :slight_smile:
It is more complex, but also the visually best option.

So depending on your focus…