Seems like a simple enough ask, but apparently decivingly so.
Owner no see only affects the owner, so anything that doesn’t directly belong to the player/camera will be rendered regardless.
Hidden in game cause the item not to be visible in the scene capture at all.
How would you guys go about this?
Custom stencil leaves out an halo, so it can’t be used to mask the item even if the deferred pass can be used to get the correct view without the item.