Visible borders on the Texture

Hi,

I’m new here and not a very experience 3D modeler. I’ve been able to render some models now but they keep appearing with bordered textures. How do I resolve this? Thank you!

I’ve uploaded the image below

http://imgur.com/a/g354n

Dominic Paul Genson wrote:

Hi,

I’m new here and not a very experience 3D modeler. I’ve been able to render some models now but they keep appearing with bordered textures. How do I resolve this? Thank you!

I’ve uploaded the image below

http://imgur.com/a/g354n

Hello, is this a direct output from RealityCapture? Where do you display this model? It seems to be a different viewer/software.

Viewing it through 3D Builder by Sketchfab. But it also comes out in Unity.

Hi Dominic Paul Genson

From screenshot it look just a display issue, have you rendered actual viewport too ? as when you render it ( dependent on 3DS Max version, in new ones is not present as they fixed it by default ) this issue will be not visible.

For better understanding of the issue highly recommend to read a bit more about MIPMAP
http://wiki.polycount.com/wiki/Edge_padding

Hi Dominic Paul Genson

Viewing it through 3D Builder by Sketchfab. But it also comes out in Unity.

Then its a MIPMAP issue, look settings of the 3D viewport in your particular engine.

Looks to me like he rendered the pointcloud and what you can see are the borders of the individual parts from RC processing…

nah. 

 

found it :D