Visibilty of dynamically created components in actor's components list/event graphs

Hi guys! Our current project requires the creation of some actor (non-scene) components via data descriptions (either instanced UObjects or Structs). Is it possible for these dynamically created components via OnConstruction to be visible/serialized in the actor’s components list and, more importantly, be accessible in event graphs as are native components (for designers to easily access/reference)? Currently the workaround solution is to fetch and store references to said components via their FName but this is not ideal/prone to errors. Any ideas?