Modern Wooden Ceiling Fans with Integrated Lighting – 4 Variants
Elevate your interior environments with this high-fidelity, modular ceiling fan asset pack—designed for realism, flexibility, and seamless integration into Unreal Engine projects. Featuring four distinct yet harmoniously styled variants, each fan combines elegant wooden craftsmanship with functional integrated lighting, making them ideal for modern residential, hospitality, or boutique commercial interiors.
All models are built using a clean, production-ready PBR workflow and optimized for real-time rendering without sacrificing detail. The wood grain textures are richly detailed and support close-up shots, while the lighting components are fully emissive and physically plausible—perfect for cinematic lighting setups, virtual production stages, or architectural walkthroughs.
This pack is especially valuable for creators building immersive interior scenes where authenticity and subtle environmental storytelling matter. Whether you’re developing games, VR experiences, film previs, or high-end architectural visualizations, these fans add immediate polish and realism to any ceiling-mounted fixture setup.
### Key Features
● 4 unique, ready-to-use static meshes—each with distinct blade shapes, hub designs, and light housing configurations
● High-detail wooden materials with realistic grain variation, achieved via 8192×8192 base color & normal maps (plus lower-res variants for optimization)
● Integrated emissive lighting—fully functional in UE with adjustable intensity and color temperature via material instances
● Modular design philosophy: all components (blades, hubs, rods, lights) are modeled as single merged meshes per variant for performance, but retain logical separation for potential future customization
● Game-ready topology—optimized polygon count (484,845 tris total across 4 assets) with clean UVs and no unnecessary geometry
● PBR-compliant materials using 6 base materials and 13 material instances for easy color/finish variation (e.g., walnut vs. oak tones, matte vs. satin finishes)
● Clean layout & consistent scale—designed for direct placement in UE level editors; fits standard residential ceiling heights (≈2.4–3.0m mounting clearance)
● Suitable for close-up shots—high-resolution textures and careful edge detailing ensure fidelity even in tight framing
● No external dependencies beyond core UE5 features; SunPosition plugin noted in project but not required for runtime use
● Interior environment focused—optimized for realistic ambient contribution and soft shadow casting in indoor lighting scenarios
● Production-tested—used in professional visualization pipelines; assets are non-overlapping, manifold, and export-ready for FBX/GLTF if needed
● Fully compatible with Unreal Engine 5.0+ (tested in 5.1–5.3), supporting Nanite, Lumen, and Path Tracer workflows