Hello, I’m having issues with virtual texturing.
When I load the project all the textures are jumbled up.
When I click on “Build” and “Build Texture Steaming” this sorts the textures out in the editor.
However, when I launch the game the textures remain all jumbled up
I’m not sure what is going on and to be honest, I’m not sure if using virtual texturing on assets is a good thing?
One of the matarials
I would appreciate any suggestion on any fixes and/or some guidance on best practices.