I have Unreal Engine 5.0.2. In the project settings, I enable virtual texture support, then restart the project. The project does not start, an error occurs instead. Assertion failed: Compressed Mix.Num() == 1 [File:D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\VT\VirtualTextureDataBuilder.cpp ] [Line: 764] The error occurs even if the project is empty. How to fix it?