I don’t know if this is the right forum, but I am trying to get a very basic virtual production live greenscreen scene to work.
I’m using ue 4.25 with the virtual production template and am following Richard Frantzén tutorial
In the scene I have a vivetrackerActor, that gets the tracker rotation and location and on this actor I attached a default cine camera Actor
In my composition layer I have a basic media plate layer with the live video and a cg_element layer.
The target camera actor of the comp is the attatched cine camera.
As long as I am not simulation my comp works fine, but when I do so, the comp does not update the transformation of the camera.
I have checked if the camera is propperly moving with the vivetracker but this works fine.
The only thing that does not work is the camera update of the cg_element layer.
Am I missing some settings to let this work propperly?