Virtual Production ndisplay sequencer render

Hello,

I would like to render exactly what we see on the nDisplay screen, along with the frustum, z-depth, and other post-process features. Unfortunately, when we choose the nDisplay option in Sequencer, the rendered frames only show the base nDisplay projection without the ICVFX camera, depth of field, and so on. Is there an option to render it with the features I want?

Hi, greetings from one year later (also to other people who come across the same problem), here’s what I find:

  • Currently movie render queue can only render the outer frustum, which is the viewport
  • ICVFX camera is the inner frustum, so it can not be rendered (still looking for a solution)
  • For depth of field, place a global post process volume and edit params there. Then you can see and render the blur effect in ndisplay viewport!