Hi,
I have a virtual production setup with a Vive Tracker on a Camera (Sony Alpha 7R ii).
When i take a picture with the camera, the tracker sends simultaneously a trigger signal to UE4.
So this way i can make a HighResScreenshot of the Composition.
The problem is, that the Camera turns black for a short moment as i take a picture.
So the Screenshot is black. For now i can add a delay after the trigger (~0.25 sec and the Camera sends a signal again) and it works.
Is it possible to have a Buffer of the Viewport with the Composition? So could grab a screenshot from some frames before the trigger executes?
Or is it generally possible to delay the rendering of the viewport a bit, i think this would also work…?