Running realtime in Unreal Engine 5.6.1 on an RTX 3090, with a combination of Quixel assets and textures, third-party assets and custom assets modelled and textured in Blender. Nanite was used for the assets, Lumen for all GI and reflections. TSR for anti-aliasing.
Hope you’ve been well since your lost project thread
With winter now almost upon us, I’ve definitely been missing the green and sunshine. This grove gave me that for just a moment - as all your art does. It’s always been such a pleasure to get to see your creations and be transported to somewhere dreamy.
Hope your art gets the recognition it deserves. Beautiful as always Happy developing until next time!