How do i disallow virtual pad location from moving around (whole widget, not thumbsticks inside), they are snapping to new touch location in some area, and i want whole pad to stay put in same spot (excluding thumbstics ofc.)
I could recreate its functionality in UMG, but i went for those virtual pads for simplicity of code. If i can force them to stay in same position (relative to screen),
For eg. I can make throttle slider by masking horizontal axis of pad and allowing only vertical, etc. Those pads have nice functions, and produce elegant blueprints when used.