my UMG buttons do not responed when I have virtual joystick visible, I checked source and it looks like virtual joystick always consider every input as Handled. Is there a way how to make UMG and Joystick co-exist without editing engine source ?
@NickDarnell, I belive you are the best one to answer this question
Question 2: Are there some plans on improving virtual joysticks ? Better customization, blueprint exposure…