Hello friends!
I try to develop a small shooter with my team. Everything is pretty fine, except charcter controls.
Default virtual joystick with UMG works little wierd (when I use joystick to move my character, widget buttons (fire button for example) can not answer to touch at all).
As I know it’s impossible to make joystick via widget.
If you have ideas about good controller for mobile shooter, please let me know!
I’ve run into the same issue, where either the canvas is on top (Z order of 0 or higher), consuming all input/blocking input to the sticks, or the sticks are on top, and the buttons (at z-order of -20 or lower) receive no input (even if it’s at the top-right of the screen, nowhere near the sticks)
‘Self hit test invisible’ on the canvas panel looks like it should be the solution, but doesn’t seem to be doing the job?