Virtual heightfield texture, so EPIC likes to complicate simple matters right?

Firat of all: UE5 is still an alpha release and noone knows exactly how these kind of features will look like on the final release. Furthermore the old technics are fairly old and when Epic has technical issues with these combined with some new features they are always free to introduce alternatives.

Second : Why so harsh?

Third: There is already a discussion in this forum about this topic. Search function is you friend.

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