Hello,
I want to have a mouse cursor in a 3D widget. The player has a smartphone that he can use with a cursor. I managed to get this with the regular set mouse cursor node on the entire screen. This works good but… my problem is that i have a strong lens distortion and the cursor has to click somewhere else to click a button, because hes not in the right screen position.
Best way would be to have a virtual mouse in the 3D widget itself but i dont know if its possible.
can i lock the mouse in the widget and its screen coordinates so the mouse distorts with the lens and is on the right place ?