I am using VirtualCamera2 Actor (Virtual Camera Actor Quick Start | Unreal Engine Documentation) for recording sequences using iOS devices + Xbox Controller as input devices. Everything works well except of collision. I tried to add it in many ways but it doesn’t work. Collision is required for shooting on the level of human eyes and it becomes a problem when we are climbing on stairs. In addition it has to support fly mode but for that VCam works fine except of colliding with walls.
Do you know how to add properly collision to a virtual camera ?