Virtual Camera + Take Recorder recording into Existing Level Sequences

Take a look a the end of the document here - Using Layered Take Recording:

https://docs.unrealengine.com/en-US/…gTR/index.html

You can record from an existing level sequence by clicking on the clapper button when you review it. Essentially, it copies the contents of the level sequence you’re viewing into the PendingTake and plays that as you’re recording.

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