I would like to build a Virtual Camera like the “VirtualCamera2Actor” but with the rig inside to easily export my camera in other software. I tried to modify it and build a new one but no success yet. I don’t know what to put between the scene component and the camera component which would act as a rig.
Any ideas ?
I also noticed that when I export my VirtualCamera2Actor from the sequencer and import it in 3dsMax I get 90° offset in rotation but not when I use CineCamera. Do you know why ?
Thank you all !