Running in Unreal Engine 5.2, with a combination of Quixel assets and textures, third-party assets and custom assets modelled and textured in Blender. Nanite was used for the assets, Lumen for GI and reflections.
As always, it’s nice to see more of your work. As to be expected, the environment is stunning. However, it’s never the lighting or assets used that make the scenes so beautiful. It’s the feeling that your work inspires that impresses the most. Whether that be calm through a gentle rain or the coziness of a cottage - you know how to capture the subtleties of a feeling and translate that into art. It’s a superpower!
Thanks for sharing and can’t wait to see your next project.
I hadn’t seen a post from you in a while, @LTowers95, and I was getting worried; then you go ahead and surprise us with this absolutely GORGEOUS Virtual Bamboo Grove!
The quality of this creation is so exceptionally hyperrealistic; it appears as if you went to this grove in person for many of the shots presented in the cinematic! Remarkable work on this creation, and as always, I thank you for sharing your incredible work with us in the forums.
Hello @LTowers95! It turned out to be a great trip through the bamboo grove. Great project!
Could you share how you made the raindrops hit the wooden planks at 5 seconds. They look so real.